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Human-Centered Design in the Age of Dark Patterns

In a world dominated by deceptive loops and new high-dollar design lawsuits, choosing human-centered design is our only way out of the void.
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Human-Centered Design, a term that’s been around for a while, is having a slight resurgence. It’s exactly what design is supposed to be — solving creative problems while keeping people at the forefront of every decision. So why the differentiation? Why the renaissance? 

Partially because the people in charge at some of the most ubiquitous organizations have shown end-users that their voices, their pain points, their frustrations don’t matter. And not “don’t matter as much as the bottom line,” but genuinely don’t matter. Because in a world dominated by certain giants, where are you actually going to go? 

Take a minute. Honestly, think about it. Where could you move to?

Now that we’re frustrated together — screaming “representative” into the phone, desperately trying to get the chatbot to connect us to an actual human being, and remembering how much simpler life felt when these companies first showed up with promise — we’re in the perfect space to debrief. 

Defining Human-Centered Design

Human-Centered Design is a framework that extends into all facets of design and the design process — from marketing and web design to architecture and city planning. It starts with truly understanding user behavior and needs in the real world, making sure every choice made in ideation, design, and development keeps them top of mind. 

It’s a badge that lets clients and consumers know, “this thing is made with you in mind.” It denotes authentic market research and understanding who you serve, not creatively interpreting numbers to tell the story the C-suite wants to hear. It leads with empathy and recognizes that signing up and canceling should be equally clear — because dark patterns in UI don’t hide the fact that an offering needs to be reworked; they exacerbate it. It’s the highest form of connection because it’s, fundamentally, consideration. And during a time where everything is a course, or a subscription, or something to be commodified, it’s imperative to feel — and be — considered.

Our 4-Phase Human-Centered Design Framework

While design frameworks scale human-centered design between three to five stages, our approach focuses on four distinct, continuous phases to ensure every digital product remains aligned with user needs.

  1. Discover: In order to solve a problem, you have to know what it is. The Discover phase is about researching and truly understanding your users. Because this marks the start of the process, it’s crucial to launch properly, weaving in empathy from the very beginning. Gather user insights and map pain points to clearly define what your solution needs to address.
  2. Design: With the problem defined, begin ideating and conceptualizing solutions while constantly referring to your user insights. Critique and evaluate your ideas to ensure you’re actually meeting the needs of your users and not introducing unintentional friction. In our framework, prototyping lives within this phase since prototypes allow us to test, vet, and validate our proposed solutions before deployment.
  3. Deliver: Once the final prototype is approved and developed, you enter the Deliver phase. This is the official solution launch and, depending on the project type, includes stakeholder acceptance testing. You and the project stakeholders will refine long-term goals and establish key performance indicators (KPIs) to accurately track your solution’s performance.
  4. Measure: Understanding how your solution is performing and implementing changes based on what the data tells you falls in the Measure phase. Collecting and assessing user feedback will help determine if this cycle was ultimately successful — not just from a transactional standpoint, but from a truly user-focused one. This phase actively monitors for unintentional friction points or emerging dark patterns, which then restarts the human-centered design cycle. 

The Business Case and the Cost of Deception

One of the core tenets of a business is to make money, but like I tell our brand strategy clients, that’s not a reason for someone to choose one offering over anyone else’s. A blind pursuit of profit, cutting corners, or abandoning core principles are usually death sentences for small businesses that don’t have the longevity, market cap, or marketing dollars of global conglomerates. But also, that shouldn’t be the goal. Even for major players, the cost of deception is high.

Both regulatory bodies and consumers are drawing a hard line against deceptive user experiences. The financial penalties and reputation hits for prioritizing deceptive loops over user empathy are scaling rapidly:

Amazon ($2.5 Billion): In September 2025, the FTC secured a historic $2.5 billion settlement ($1 billion civil penalty, $1.5 billion in consumer refunds) with Amazon regarding Amazon Prime’s deceptive enrollment and cancellation “subscription traps.”

Adobe ($150 Million): In March 2026, Adobe agreed to a $150 million settlement ($75 million civil penalty and $75 million in free services) with the DOJ to resolve a civil lawsuit over hidden early termination fees and obstructive contract cancellation terms.

The fundamental aspect of branding is building and fostering connection, and connection is the primary vehicle to making a purchase or supporting a business. In a world where so much is a mere few clicks away, we have to answer: Why you?

The baseline is treating clients and consumers like people with agency to make their own decisions. We’ve all felt like we’re yelling into a void when trying to use a tool or service, so let that empathy be the guide. Don’t use dark patterns or deceptive tactics in service of meeting short-term KPIs or aggressive business goals. Providing accurate information and not automatically opting users into controversial settings is a start, but there are other deceptive practices your brand must actively avoid.

Common Dark Patterns to Avoid

  • Sneaking: Hiding crucial information or actions to push users towards specific, business-favorable decisions.
  • Bait and Switch: Misleading users to expect a specific outcome based on provided information, only for them to experience a completely different, undesirable result.
  • Forced Continuity: Automatically charging users for a paid subscription immediately after a free trial ends, without clear notification or an easy opt-out.
  • Roach Motel: A design trick that makes signing up for a subscription incredibly easy, but canceling or opting out intentionally difficult and exhausting.
  • Confirmshaming: Relying on emotional guilt, isolation, or social pressure to influence user behavior. You know those “No thanks, I hate saving money” buttons we all hate.
  • Hidden Costs: Layering on additional fees, service charges, or delivery premiums that only appear at the final step of a transaction.
  • Trick Wording: Using confusing double-negatives, convoluted syntax, or misleading language to trick users into taking actions they didn’t intend to.

Design as an Act of Consideration

Human-Centered Design doesn’t mean every consumer grievance is instantly solved, nor does it guarantee absolute perfection. But it does mean that care was taken throughout the process of creating and delivering the product and the experience, and that’s something users notice. 

Because they absolutely feel it when they’re being deceived.

More Reading:

What is Human-Centered Design — Harvard Business School
What is Human-Centered Design—and How Does It Work in Practice? — Figma Resource Library
Dark Patterns: Definitions, Examples, and Regulatory Risks — Usercentrics Knowledge Hub
Deceptive Patterns — Comprehensive Patterns & Registry

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